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- // Platform: ios
- // 2fd4bcb84048415922d13d80d35b8d1668e8e150
- /*
- Licensed to the Apache Software Foundation (ASF) under one
- or more contributor license agreements. See the NOTICE file
- distributed with this work for additional information
- regarding copyright ownership. The ASF licenses this file
- to you under the Apache License, Version 2.0 (the
- "License"); you may not use this file except in compliance
- with the License. You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing,
- software distributed under the License is distributed on an
- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- KIND, either express or implied. See the License for the
- specific language governing permissions and limitations
- under the License.
- */
- ;(function() {
- var PLATFORM_VERSION_BUILD_LABEL = '4.1.1';
- // file: src/scripts/require.js
- /*jshint -W079 */
- /*jshint -W020 */
- var require,
- define;
- (function () {
- var modules = {},
- // Stack of moduleIds currently being built.
- requireStack = [],
- // Map of module ID -> index into requireStack of modules currently being built.
- inProgressModules = {},
- SEPARATOR = ".";
- function build(module) {
- var factory = module.factory,
- localRequire = function (id) {
- var resultantId = id;
- //Its a relative path, so lop off the last portion and add the id (minus "./")
- if (id.charAt(0) === ".") {
- resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
- }
- return require(resultantId);
- };
- module.exports = {};
- delete module.factory;
- factory(localRequire, module.exports, module);
- return module.exports;
- }
- require = function (id) {
- if (!modules[id]) {
- throw "module " + id + " not found";
- } else if (id in inProgressModules) {
- var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
- throw "Cycle in require graph: " + cycle;
- }
- if (modules[id].factory) {
- try {
- inProgressModules[id] = requireStack.length;
- requireStack.push(id);
- return build(modules[id]);
- } finally {
- delete inProgressModules[id];
- requireStack.pop();
- }
- }
- return modules[id].exports;
- };
- define = function (id, factory) {
- if (modules[id]) {
- throw "module " + id + " already defined";
- }
- modules[id] = {
- id: id,
- factory: factory
- };
- };
- define.remove = function (id) {
- delete modules[id];
- };
- define.moduleMap = modules;
- })();
- //Export for use in node
- if (typeof module === "object" && typeof require === "function") {
- module.exports.require = require;
- module.exports.define = define;
- }
- // file: src/cordova.js
- define("cordova", function(require, exports, module) {
- // Workaround for Windows 10 in hosted environment case
- // http://www.w3.org/html/wg/drafts/html/master/browsers.html#named-access-on-the-window-object
- if (window.cordova && !(window.cordova instanceof HTMLElement)) {
- throw new Error("cordova already defined");
- }
- var channel = require('cordova/channel');
- var platform = require('cordova/platform');
- /**
- * Intercept calls to addEventListener + removeEventListener and handle deviceready,
- * resume, and pause events.
- */
- var m_document_addEventListener = document.addEventListener;
- var m_document_removeEventListener = document.removeEventListener;
- var m_window_addEventListener = window.addEventListener;
- var m_window_removeEventListener = window.removeEventListener;
- /**
- * Houses custom event handlers to intercept on document + window event listeners.
- */
- var documentEventHandlers = {},
- windowEventHandlers = {};
- document.addEventListener = function(evt, handler, capture) {
- var e = evt.toLowerCase();
- if (typeof documentEventHandlers[e] != 'undefined') {
- documentEventHandlers[e].subscribe(handler);
- } else {
- m_document_addEventListener.call(document, evt, handler, capture);
- }
- };
- window.addEventListener = function(evt, handler, capture) {
- var e = evt.toLowerCase();
- if (typeof windowEventHandlers[e] != 'undefined') {
- windowEventHandlers[e].subscribe(handler);
- } else {
- m_window_addEventListener.call(window, evt, handler, capture);
- }
- };
- document.removeEventListener = function(evt, handler, capture) {
- var e = evt.toLowerCase();
- // If unsubscribing from an event that is handled by a plugin
- if (typeof documentEventHandlers[e] != "undefined") {
- documentEventHandlers[e].unsubscribe(handler);
- } else {
- m_document_removeEventListener.call(document, evt, handler, capture);
- }
- };
- window.removeEventListener = function(evt, handler, capture) {
- var e = evt.toLowerCase();
- // If unsubscribing from an event that is handled by a plugin
- if (typeof windowEventHandlers[e] != "undefined") {
- windowEventHandlers[e].unsubscribe(handler);
- } else {
- m_window_removeEventListener.call(window, evt, handler, capture);
- }
- };
- function createEvent(type, data) {
- var event = document.createEvent('Events');
- event.initEvent(type, false, false);
- if (data) {
- for (var i in data) {
- if (data.hasOwnProperty(i)) {
- event[i] = data[i];
- }
- }
- }
- return event;
- }
- var cordova = {
- define:define,
- require:require,
- version:PLATFORM_VERSION_BUILD_LABEL,
- platformVersion:PLATFORM_VERSION_BUILD_LABEL,
- platformId:platform.id,
- /**
- * Methods to add/remove your own addEventListener hijacking on document + window.
- */
- addWindowEventHandler:function(event) {
- return (windowEventHandlers[event] = channel.create(event));
- },
- addStickyDocumentEventHandler:function(event) {
- return (documentEventHandlers[event] = channel.createSticky(event));
- },
- addDocumentEventHandler:function(event) {
- return (documentEventHandlers[event] = channel.create(event));
- },
- removeWindowEventHandler:function(event) {
- delete windowEventHandlers[event];
- },
- removeDocumentEventHandler:function(event) {
- delete documentEventHandlers[event];
- },
- /**
- * Retrieve original event handlers that were replaced by Cordova
- *
- * @return object
- */
- getOriginalHandlers: function() {
- return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
- 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
- },
- /**
- * Method to fire event from native code
- * bNoDetach is required for events which cause an exception which needs to be caught in native code
- */
- fireDocumentEvent: function(type, data, bNoDetach) {
- var evt = createEvent(type, data);
- if (typeof documentEventHandlers[type] != 'undefined') {
- if( bNoDetach ) {
- documentEventHandlers[type].fire(evt);
- }
- else {
- setTimeout(function() {
- // Fire deviceready on listeners that were registered before cordova.js was loaded.
- if (type == 'deviceready') {
- document.dispatchEvent(evt);
- }
- documentEventHandlers[type].fire(evt);
- }, 0);
- }
- } else {
- document.dispatchEvent(evt);
- }
- },
- fireWindowEvent: function(type, data) {
- var evt = createEvent(type,data);
- if (typeof windowEventHandlers[type] != 'undefined') {
- setTimeout(function() {
- windowEventHandlers[type].fire(evt);
- }, 0);
- } else {
- window.dispatchEvent(evt);
- }
- },
- /**
- * Plugin callback mechanism.
- */
- // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
- // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
- callbackId: Math.floor(Math.random() * 2000000000),
- callbacks: {},
- callbackStatus: {
- NO_RESULT: 0,
- OK: 1,
- CLASS_NOT_FOUND_EXCEPTION: 2,
- ILLEGAL_ACCESS_EXCEPTION: 3,
- INSTANTIATION_EXCEPTION: 4,
- MALFORMED_URL_EXCEPTION: 5,
- IO_EXCEPTION: 6,
- INVALID_ACTION: 7,
- JSON_EXCEPTION: 8,
- ERROR: 9
- },
- /**
- * Called by native code when returning successful result from an action.
- */
- callbackSuccess: function(callbackId, args) {
- cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
- },
- /**
- * Called by native code when returning error result from an action.
- */
- callbackError: function(callbackId, args) {
- // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
- // Derive success from status.
- cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
- },
- /**
- * Called by native code when returning the result from an action.
- */
- callbackFromNative: function(callbackId, isSuccess, status, args, keepCallback) {
- try {
- var callback = cordova.callbacks[callbackId];
- if (callback) {
- if (isSuccess && status == cordova.callbackStatus.OK) {
- callback.success && callback.success.apply(null, args);
- } else if (!isSuccess) {
- callback.fail && callback.fail.apply(null, args);
- }
- /*
- else
- Note, this case is intentionally not caught.
- this can happen if isSuccess is true, but callbackStatus is NO_RESULT
- which is used to remove a callback from the list without calling the callbacks
- typically keepCallback is false in this case
- */
- // Clear callback if not expecting any more results
- if (!keepCallback) {
- delete cordova.callbacks[callbackId];
- }
- }
- }
- catch (err) {
- var msg = "Error in " + (isSuccess ? "Success" : "Error") + " callbackId: " + callbackId + " : " + err;
- console && console.log && console.log(msg);
- cordova.fireWindowEvent("cordovacallbackerror", { 'message': msg });
- throw err;
- }
- },
- addConstructor: function(func) {
- channel.onCordovaReady.subscribe(function() {
- try {
- func();
- } catch(e) {
- console.log("Failed to run constructor: " + e);
- }
- });
- }
- };
- module.exports = cordova;
- });
- // file: src/common/argscheck.js
- define("cordova/argscheck", function(require, exports, module) {
- var utils = require('cordova/utils');
- var moduleExports = module.exports;
- var typeMap = {
- 'A': 'Array',
- 'D': 'Date',
- 'N': 'Number',
- 'S': 'String',
- 'F': 'Function',
- 'O': 'Object'
- };
- function extractParamName(callee, argIndex) {
- return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
- }
- function checkArgs(spec, functionName, args, opt_callee) {
- if (!moduleExports.enableChecks) {
- return;
- }
- var errMsg = null;
- var typeName;
- for (var i = 0; i < spec.length; ++i) {
- var c = spec.charAt(i),
- cUpper = c.toUpperCase(),
- arg = args[i];
- // Asterix means allow anything.
- if (c == '*') {
- continue;
- }
- typeName = utils.typeName(arg);
- if ((arg === null || arg === undefined) && c == cUpper) {
- continue;
- }
- if (typeName != typeMap[cUpper]) {
- errMsg = 'Expected ' + typeMap[cUpper];
- break;
- }
- }
- if (errMsg) {
- errMsg += ', but got ' + typeName + '.';
- errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
- // Don't log when running unit tests.
- if (typeof jasmine == 'undefined') {
- console.error(errMsg);
- }
- throw TypeError(errMsg);
- }
- }
- function getValue(value, defaultValue) {
- return value === undefined ? defaultValue : value;
- }
- moduleExports.checkArgs = checkArgs;
- moduleExports.getValue = getValue;
- moduleExports.enableChecks = true;
- });
- // file: src/common/base64.js
- define("cordova/base64", function(require, exports, module) {
- var base64 = exports;
- base64.fromArrayBuffer = function(arrayBuffer) {
- var array = new Uint8Array(arrayBuffer);
- return uint8ToBase64(array);
- };
- base64.toArrayBuffer = function(str) {
- var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
- var arrayBuffer = new ArrayBuffer(decodedStr.length);
- var array = new Uint8Array(arrayBuffer);
- for (var i=0, len=decodedStr.length; i < len; i++) {
- array[i] = decodedStr.charCodeAt(i);
- }
- return arrayBuffer;
- };
- //------------------------------------------------------------------------------
- /* This code is based on the performance tests at http://jsperf.com/b64tests
- * This 12-bit-at-a-time algorithm was the best performing version on all
- * platforms tested.
- */
- var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
- var b64_12bit;
- var b64_12bitTable = function() {
- b64_12bit = [];
- for (var i=0; i<64; i++) {
- for (var j=0; j<64; j++) {
- b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
- }
- }
- b64_12bitTable = function() { return b64_12bit; };
- return b64_12bit;
- };
- function uint8ToBase64(rawData) {
- var numBytes = rawData.byteLength;
- var output="";
- var segment;
- var table = b64_12bitTable();
- for (var i=0;i<numBytes-2;i+=3) {
- segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
- output += table[segment >> 12];
- output += table[segment & 0xfff];
- }
- if (numBytes - i == 2) {
- segment = (rawData[i] << 16) + (rawData[i+1] << 8);
- output += table[segment >> 12];
- output += b64_6bit[(segment & 0xfff) >> 6];
- output += '=';
- } else if (numBytes - i == 1) {
- segment = (rawData[i] << 16);
- output += table[segment >> 12];
- output += '==';
- }
- return output;
- }
- });
- // file: src/common/builder.js
- define("cordova/builder", function(require, exports, module) {
- var utils = require('cordova/utils');
- function each(objects, func, context) {
- for (var prop in objects) {
- if (objects.hasOwnProperty(prop)) {
- func.apply(context, [objects[prop], prop]);
- }
- }
- }
- function clobber(obj, key, value) {
- exports.replaceHookForTesting(obj, key);
- var needsProperty = false;
- try {
- obj[key] = value;
- } catch (e) {
- needsProperty = true;
- }
- // Getters can only be overridden by getters.
- if (needsProperty || obj[key] !== value) {
- utils.defineGetter(obj, key, function() {
- return value;
- });
- }
- }
- function assignOrWrapInDeprecateGetter(obj, key, value, message) {
- if (message) {
- utils.defineGetter(obj, key, function() {
- console.log(message);
- delete obj[key];
- clobber(obj, key, value);
- return value;
- });
- } else {
- clobber(obj, key, value);
- }
- }
- function include(parent, objects, clobber, merge) {
- each(objects, function (obj, key) {
- try {
- var result = obj.path ? require(obj.path) : {};
- if (clobber) {
- // Clobber if it doesn't exist.
- if (typeof parent[key] === 'undefined') {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- } else if (typeof obj.path !== 'undefined') {
- // If merging, merge properties onto parent, otherwise, clobber.
- if (merge) {
- recursiveMerge(parent[key], result);
- } else {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- }
- }
- result = parent[key];
- } else {
- // Overwrite if not currently defined.
- if (typeof parent[key] == 'undefined') {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- } else {
- // Set result to what already exists, so we can build children into it if they exist.
- result = parent[key];
- }
- }
- if (obj.children) {
- include(result, obj.children, clobber, merge);
- }
- } catch(e) {
- utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
- }
- });
- }
- /**
- * Merge properties from one object onto another recursively. Properties from
- * the src object will overwrite existing target property.
- *
- * @param target Object to merge properties into.
- * @param src Object to merge properties from.
- */
- function recursiveMerge(target, src) {
- for (var prop in src) {
- if (src.hasOwnProperty(prop)) {
- if (target.prototype && target.prototype.constructor === target) {
- // If the target object is a constructor override off prototype.
- clobber(target.prototype, prop, src[prop]);
- } else {
- if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
- recursiveMerge(target[prop], src[prop]);
- } else {
- clobber(target, prop, src[prop]);
- }
- }
- }
- }
- }
- exports.buildIntoButDoNotClobber = function(objects, target) {
- include(target, objects, false, false);
- };
- exports.buildIntoAndClobber = function(objects, target) {
- include(target, objects, true, false);
- };
- exports.buildIntoAndMerge = function(objects, target) {
- include(target, objects, true, true);
- };
- exports.recursiveMerge = recursiveMerge;
- exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
- exports.replaceHookForTesting = function() {};
- });
- // file: src/common/channel.js
- define("cordova/channel", function(require, exports, module) {
- var utils = require('cordova/utils'),
- nextGuid = 1;
- /**
- * Custom pub-sub "channel" that can have functions subscribed to it
- * This object is used to define and control firing of events for
- * cordova initialization, as well as for custom events thereafter.
- *
- * The order of events during page load and Cordova startup is as follows:
- *
- * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
- * onNativeReady* Internal event that indicates the Cordova native side is ready.
- * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
- * onDeviceReady* User event fired to indicate that Cordova is ready
- * onResume User event fired to indicate a start/resume lifecycle event
- * onPause User event fired to indicate a pause lifecycle event
- *
- * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
- * All listeners that subscribe after the event is fired will be executed right away.
- *
- * The only Cordova events that user code should register for are:
- * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
- * pause App has moved to background
- * resume App has returned to foreground
- *
- * Listeners can be registered as:
- * document.addEventListener("deviceready", myDeviceReadyListener, false);
- * document.addEventListener("resume", myResumeListener, false);
- * document.addEventListener("pause", myPauseListener, false);
- *
- * The DOM lifecycle events should be used for saving and restoring state
- * window.onload
- * window.onunload
- *
- */
- /**
- * Channel
- * @constructor
- * @param type String the channel name
- */
- var Channel = function(type, sticky) {
- this.type = type;
- // Map of guid -> function.
- this.handlers = {};
- // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
- this.state = sticky ? 1 : 0;
- // Used in sticky mode to remember args passed to fire().
- this.fireArgs = null;
- // Used by onHasSubscribersChange to know if there are any listeners.
- this.numHandlers = 0;
- // Function that is called when the first listener is subscribed, or when
- // the last listener is unsubscribed.
- this.onHasSubscribersChange = null;
- },
- channel = {
- /**
- * Calls the provided function only after all of the channels specified
- * have been fired. All channels must be sticky channels.
- */
- join: function(h, c) {
- var len = c.length,
- i = len,
- f = function() {
- if (!(--i)) h();
- };
- for (var j=0; j<len; j++) {
- if (c[j].state === 0) {
- throw Error('Can only use join with sticky channels.');
- }
- c[j].subscribe(f);
- }
- if (!len) h();
- },
- create: function(type) {
- return channel[type] = new Channel(type, false);
- },
- createSticky: function(type) {
- return channel[type] = new Channel(type, true);
- },
- /**
- * cordova Channels that must fire before "deviceready" is fired.
- */
- deviceReadyChannelsArray: [],
- deviceReadyChannelsMap: {},
- /**
- * Indicate that a feature needs to be initialized before it is ready to be used.
- * This holds up Cordova's "deviceready" event until the feature has been initialized
- * and Cordova.initComplete(feature) is called.
- *
- * @param feature {String} The unique feature name
- */
- waitForInitialization: function(feature) {
- if (feature) {
- var c = channel[feature] || this.createSticky(feature);
- this.deviceReadyChannelsMap[feature] = c;
- this.deviceReadyChannelsArray.push(c);
- }
- },
- /**
- * Indicate that initialization code has completed and the feature is ready to be used.
- *
- * @param feature {String} The unique feature name
- */
- initializationComplete: function(feature) {
- var c = this.deviceReadyChannelsMap[feature];
- if (c) {
- c.fire();
- }
- }
- };
- function forceFunction(f) {
- if (typeof f != 'function') throw "Function required as first argument!";
- }
- /**
- * Subscribes the given function to the channel. Any time that
- * Channel.fire is called so too will the function.
- * Optionally specify an execution context for the function
- * and a guid that can be used to stop subscribing to the channel.
- * Returns the guid.
- */
- Channel.prototype.subscribe = function(f, c) {
- // need a function to call
- forceFunction(f);
- if (this.state == 2) {
- f.apply(c || this, this.fireArgs);
- return;
- }
- var func = f,
- guid = f.observer_guid;
- if (typeof c == "object") { func = utils.close(c, f); }
- if (!guid) {
- // first time any channel has seen this subscriber
- guid = '' + nextGuid++;
- }
- func.observer_guid = guid;
- f.observer_guid = guid;
- // Don't add the same handler more than once.
- if (!this.handlers[guid]) {
- this.handlers[guid] = func;
- this.numHandlers++;
- if (this.numHandlers == 1) {
- this.onHasSubscribersChange && this.onHasSubscribersChange();
- }
- }
- };
- /**
- * Unsubscribes the function with the given guid from the channel.
- */
- Channel.prototype.unsubscribe = function(f) {
- // need a function to unsubscribe
- forceFunction(f);
- var guid = f.observer_guid,
- handler = this.handlers[guid];
- if (handler) {
- delete this.handlers[guid];
- this.numHandlers--;
- if (this.numHandlers === 0) {
- this.onHasSubscribersChange && this.onHasSubscribersChange();
- }
- }
- };
- /**
- * Calls all functions subscribed to this channel.
- */
- Channel.prototype.fire = function(e) {
- var fail = false,
- fireArgs = Array.prototype.slice.call(arguments);
- // Apply stickiness.
- if (this.state == 1) {
- this.state = 2;
- this.fireArgs = fireArgs;
- }
- if (this.numHandlers) {
- // Copy the values first so that it is safe to modify it from within
- // callbacks.
- var toCall = [];
- for (var item in this.handlers) {
- toCall.push(this.handlers[item]);
- }
- for (var i = 0; i < toCall.length; ++i) {
- toCall[i].apply(this, fireArgs);
- }
- if (this.state == 2 && this.numHandlers) {
- this.numHandlers = 0;
- this.handlers = {};
- this.onHasSubscribersChange && this.onHasSubscribersChange();
- }
- }
- };
- // defining them here so they are ready super fast!
- // DOM event that is received when the web page is loaded and parsed.
- channel.createSticky('onDOMContentLoaded');
- // Event to indicate the Cordova native side is ready.
- channel.createSticky('onNativeReady');
- // Event to indicate that all Cordova JavaScript objects have been created
- // and it's time to run plugin constructors.
- channel.createSticky('onCordovaReady');
- // Event to indicate that all automatically loaded JS plugins are loaded and ready.
- // FIXME remove this
- channel.createSticky('onPluginsReady');
- // Event to indicate that Cordova is ready
- channel.createSticky('onDeviceReady');
- // Event to indicate a resume lifecycle event
- channel.create('onResume');
- // Event to indicate a pause lifecycle event
- channel.create('onPause');
- // Channels that must fire before "deviceready" is fired.
- channel.waitForInitialization('onCordovaReady');
- channel.waitForInitialization('onDOMContentLoaded');
- module.exports = channel;
- });
- // file: /Users/ednamorales/dev/apache_plugins/cordova-ios/cordova-js-src/exec.js
- define("cordova/exec", function(require, exports, module) {
- /*global require, module, atob, document */
- /**
- * Creates a gap bridge iframe used to notify the native code about queued
- * commands.
- */
- var cordova = require('cordova'),
- utils = require('cordova/utils'),
- base64 = require('cordova/base64'),
- execIframe,
- commandQueue = [], // Contains pending JS->Native messages.
- isInContextOfEvalJs = 0,
- failSafeTimerId = 0;
- function massageArgsJsToNative(args) {
- if (!args || utils.typeName(args) != 'Array') {
- return args;
- }
- var ret = [];
- args.forEach(function(arg, i) {
- if (utils.typeName(arg) == 'ArrayBuffer') {
- ret.push({
- 'CDVType': 'ArrayBuffer',
- 'data': base64.fromArrayBuffer(arg)
- });
- } else {
- ret.push(arg);
- }
- });
- return ret;
- }
- function massageMessageNativeToJs(message) {
- if (message.CDVType == 'ArrayBuffer') {
- var stringToArrayBuffer = function(str) {
- var ret = new Uint8Array(str.length);
- for (var i = 0; i < str.length; i++) {
- ret[i] = str.charCodeAt(i);
- }
- return ret.buffer;
- };
- var base64ToArrayBuffer = function(b64) {
- return stringToArrayBuffer(atob(b64));
- };
- message = base64ToArrayBuffer(message.data);
- }
- return message;
- }
- function convertMessageToArgsNativeToJs(message) {
- var args = [];
- if (!message || !message.hasOwnProperty('CDVType')) {
- args.push(message);
- } else if (message.CDVType == 'MultiPart') {
- message.messages.forEach(function(e) {
- args.push(massageMessageNativeToJs(e));
- });
- } else {
- args.push(massageMessageNativeToJs(message));
- }
- return args;
- }
- function iOSExec() {
- var successCallback, failCallback, service, action, actionArgs;
- var callbackId = null;
- if (typeof arguments[0] !== 'string') {
- // FORMAT ONE
- successCallback = arguments[0];
- failCallback = arguments[1];
- service = arguments[2];
- action = arguments[3];
- actionArgs = arguments[4];
- // Since we need to maintain backwards compatibility, we have to pass
- // an invalid callbackId even if no callback was provided since plugins
- // will be expecting it. The Cordova.exec() implementation allocates
- // an invalid callbackId and passes it even if no callbacks were given.
- callbackId = 'INVALID';
- } else {
- throw new Error('The old format of this exec call has been removed (deprecated since 2.1). Change to: ' +
- 'cordova.exec(null, null, \'Service\', \'action\', [ arg1, arg2 ]);'
- );
- }
- // If actionArgs is not provided, default to an empty array
- actionArgs = actionArgs || [];
- // Register the callbacks and add the callbackId to the positional
- // arguments if given.
- if (successCallback || failCallback) {
- callbackId = service + cordova.callbackId++;
- cordova.callbacks[callbackId] =
- {success:successCallback, fail:failCallback};
- }
- actionArgs = massageArgsJsToNative(actionArgs);
- var command = [callbackId, service, action, actionArgs];
- // Stringify and queue the command. We stringify to command now to
- // effectively clone the command arguments in case they are mutated before
- // the command is executed.
- commandQueue.push(JSON.stringify(command));
- // If we're in the context of a stringByEvaluatingJavaScriptFromString call,
- // then the queue will be flushed when it returns; no need for a poke.
- // Also, if there is already a command in the queue, then we've already
- // poked the native side, so there is no reason to do so again.
- if (!isInContextOfEvalJs && commandQueue.length == 1) {
- pokeNative();
- }
- }
- // CB-10530
- function proxyChanged() {
- var cexec = cordovaExec();
-
- return (execProxy !== cexec && // proxy objects are different
- iOSExec !== cexec // proxy object is not the current iOSExec
- );
- }
- // CB-10106
- function handleBridgeChange() {
- if (proxyChanged()) {
- var commandString = commandQueue.shift();
- while(commandString) {
- var command = JSON.parse(commandString);
- var callbackId = command[0];
- var service = command[1];
- var action = command[2];
- var actionArgs = command[3];
- var callbacks = cordova.callbacks[callbackId] || {};
-
- execProxy(callbacks.success, callbacks.fail, service, action, actionArgs);
-
- commandString = commandQueue.shift();
- };
- return true;
- }
-
- return false;
- }
- function pokeNative() {
- // CB-5488 - Don't attempt to create iframe before document.body is available.
- if (!document.body) {
- setTimeout(pokeNative);
- return;
- }
-
- // Check if they've removed it from the DOM, and put it back if so.
- if (execIframe && execIframe.contentWindow) {
- execIframe.contentWindow.location = 'gap://ready';
- } else {
- execIframe = document.createElement('iframe');
- execIframe.style.display = 'none';
- execIframe.src = 'gap://ready';
- document.body.appendChild(execIframe);
- }
- // Use a timer to protect against iframe being unloaded during the poke (CB-7735).
- // This makes the bridge ~ 7% slower, but works around the poke getting lost
- // when the iframe is removed from the DOM.
- // An onunload listener could be used in the case where the iframe has just been
- // created, but since unload events fire only once, it doesn't work in the normal
- // case of iframe reuse (where unload will have already fired due to the attempted
- // navigation of the page).
- failSafeTimerId = setTimeout(function() {
- if (commandQueue.length) {
- // CB-10106 - flush the queue on bridge change
- if (!handleBridgeChange()) {
- pokeNative();
- }
- }
- }, 50); // Making this > 0 improves performance (marginally) in the normal case (where it doesn't fire).
- }
- iOSExec.nativeFetchMessages = function() {
- // Stop listing for window detatch once native side confirms poke.
- if (failSafeTimerId) {
- clearTimeout(failSafeTimerId);
- failSafeTimerId = 0;
- }
- // Each entry in commandQueue is a JSON string already.
- if (!commandQueue.length) {
- return '';
- }
- var json = '[' + commandQueue.join(',') + ']';
- commandQueue.length = 0;
- return json;
- };
- iOSExec.nativeCallback = function(callbackId, status, message, keepCallback, debug) {
- return iOSExec.nativeEvalAndFetch(function() {
- var success = status === 0 || status === 1;
- var args = convertMessageToArgsNativeToJs(message);
- function nc2() {
- cordova.callbackFromNative(callbackId, success, status, args, keepCallback);
- }
- setTimeout(nc2, 0);
- });
- };
- iOSExec.nativeEvalAndFetch = function(func) {
- // This shouldn't be nested, but better to be safe.
- isInContextOfEvalJs++;
- try {
- func();
- return iOSExec.nativeFetchMessages();
- } finally {
- isInContextOfEvalJs--;
- }
- };
- // Proxy the exec for bridge changes. See CB-10106
- function cordovaExec() {
- var cexec = require('cordova/exec');
- var cexec_valid = (typeof cexec.nativeFetchMessages === 'function') && (typeof cexec.nativeEvalAndFetch === 'function') && (typeof cexec.nativeCallback === 'function');
- return (cexec_valid && execProxy !== cexec)? cexec : iOSExec;
- }
- function execProxy() {
- cordovaExec().apply(null, arguments);
- };
- execProxy.nativeFetchMessages = function() {
- return cordovaExec().nativeFetchMessages.apply(null, arguments);
- };
- execProxy.nativeEvalAndFetch = function() {
- return cordovaExec().nativeEvalAndFetch.apply(null, arguments);
- };
- execProxy.nativeCallback = function() {
- return cordovaExec().nativeCallback.apply(null, arguments);
- };
- module.exports = execProxy;
- });
- // file: src/common/exec/proxy.js
- define("cordova/exec/proxy", function(require, exports, module) {
- // internal map of proxy function
- var CommandProxyMap = {};
- module.exports = {
- // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
- add:function(id,proxyObj) {
- console.log("adding proxy for " + id);
- CommandProxyMap[id] = proxyObj;
- return proxyObj;
- },
- // cordova.commandProxy.remove("Accelerometer");
- remove:function(id) {
- var proxy = CommandProxyMap[id];
- delete CommandProxyMap[id];
- CommandProxyMap[id] = null;
- return proxy;
- },
- get:function(service,action) {
- return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
- }
- };
- });
- // file: src/common/init.js
- define("cordova/init", function(require, exports, module) {
- var channel = require('cordova/channel');
- var cordova = require('cordova');
- var modulemapper = require('cordova/modulemapper');
- var platform = require('cordova/platform');
- var pluginloader = require('cordova/pluginloader');
- var utils = require('cordova/utils');
- var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
- function logUnfiredChannels(arr) {
- for (var i = 0; i < arr.length; ++i) {
- if (arr[i].state != 2) {
- console.log('Channel not fired: ' + arr[i].type);
- }
- }
- }
- window.setTimeout(function() {
- if (channel.onDeviceReady.state != 2) {
- console.log('deviceready has not fired after 5 seconds.');
- logUnfiredChannels(platformInitChannelsArray);
- logUnfiredChannels(channel.deviceReadyChannelsArray);
- }
- }, 5000);
- // Replace navigator before any modules are required(), to ensure it happens as soon as possible.
- // We replace it so that properties that can't be clobbered can instead be overridden.
- function replaceNavigator(origNavigator) {
- var CordovaNavigator = function() {};
- CordovaNavigator.prototype = origNavigator;
- var newNavigator = new CordovaNavigator();
- // This work-around really only applies to new APIs that are newer than Function.bind.
- // Without it, APIs such as getGamepads() break.
- if (CordovaNavigator.bind) {
- for (var key in origNavigator) {
- if (typeof origNavigator[key] == 'function') {
- newNavigator[key] = origNavigator[key].bind(origNavigator);
- }
- else {
- (function(k) {
- utils.defineGetterSetter(newNavigator,key,function() {
- return origNavigator[k];
- });
- })(key);
- }
- }
- }
- return newNavigator;
- }
- if (window.navigator) {
- window.navigator = replaceNavigator(window.navigator);
- }
- if (!window.console) {
- window.console = {
- log: function(){}
- };
- }
- if (!window.console.warn) {
- window.console.warn = function(msg) {
- this.log("warn: " + msg);
- };
- }
- // Register pause, resume and deviceready channels as events on document.
- channel.onPause = cordova.addDocumentEventHandler('pause');
- channel.onResume = cordova.addDocumentEventHandler('resume');
- channel.onActivated = cordova.addDocumentEventHandler('activated');
- channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
- // Listen for DOMContentLoaded and notify our channel subscribers.
- if (document.readyState == 'complete' || document.readyState == 'interactive') {
- channel.onDOMContentLoaded.fire();
- } else {
- document.addEventListener('DOMContentLoaded', function() {
- channel.onDOMContentLoaded.fire();
- }, false);
- }
- // _nativeReady is global variable that the native side can set
- // to signify that the native code is ready. It is a global since
- // it may be called before any cordova JS is ready.
- if (window._nativeReady) {
- channel.onNativeReady.fire();
- }
- modulemapper.clobbers('cordova', 'cordova');
- modulemapper.clobbers('cordova/exec', 'cordova.exec');
- modulemapper.clobbers('cordova/exec', 'Cordova.exec');
- // Call the platform-specific initialization.
- platform.bootstrap && platform.bootstrap();
- // Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
- // The delay allows the attached modules to be defined before the plugin loader looks for them.
- setTimeout(function() {
- pluginloader.load(function() {
- channel.onPluginsReady.fire();
- });
- }, 0);
- /**
- * Create all cordova objects once native side is ready.
- */
- channel.join(function() {
- modulemapper.mapModules(window);
- platform.initialize && platform.initialize();
- // Fire event to notify that all objects are created
- channel.onCordovaReady.fire();
- // Fire onDeviceReady event once page has fully loaded, all
- // constructors have run and cordova info has been received from native
- // side.
- channel.join(function() {
- require('cordova').fireDocumentEvent('deviceready');
- }, channel.deviceReadyChannelsArray);
- }, platformInitChannelsArray);
- });
- // file: src/common/init_b.js
- define("cordova/init_b", function(require, exports, module) {
- var channel = require('cordova/channel');
- var cordova = require('cordova');
- var modulemapper = require('cordova/modulemapper');
- var platform = require('cordova/platform');
- var pluginloader = require('cordova/pluginloader');
- var utils = require('cordova/utils');
- var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady];
- // setting exec
- cordova.exec = require('cordova/exec');
- function logUnfiredChannels(arr) {
- for (var i = 0; i < arr.length; ++i) {
- if (arr[i].state != 2) {
- console.log('Channel not fired: ' + arr[i].type);
- }
- }
- }
- window.setTimeout(function() {
- if (channel.onDeviceReady.state != 2) {
- console.log('deviceready has not fired after 5 seconds.');
- logUnfiredChannels(platformInitChannelsArray);
- logUnfiredChannels(channel.deviceReadyChannelsArray);
- }
- }, 5000);
- // Replace navigator before any modules are required(), to ensure it happens as soon as possible.
- // We replace it so that properties that can't be clobbered can instead be overridden.
- function replaceNavigator(origNavigator) {
- var CordovaNavigator = function() {};
- CordovaNavigator.prototype = origNavigator;
- var newNavigator = new CordovaNavigator();
- // This work-around really only applies to new APIs that are newer than Function.bind.
- // Without it, APIs such as getGamepads() break.
- if (CordovaNavigator.bind) {
- for (var key in origNavigator) {
- if (typeof origNavigator[key] == 'function') {
- newNavigator[key] = origNavigator[key].bind(origNavigator);
- }
- else {
- (function(k) {
- utils.defineGetterSetter(newNavigator,key,function() {
- return origNavigator[k];
- });
- })(key);
- }
- }
- }
- return newNavigator;
- }
- if (window.navigator) {
- window.navigator = replaceNavigator(window.navigator);
- }
- if (!window.console) {
- window.console = {
- log: function(){}
- };
- }
- if (!window.console.warn) {
- window.console.warn = function(msg) {
- this.log("warn: " + msg);
- };
- }
- // Register pause, resume and deviceready channels as events on document.
- channel.onPause = cordova.addDocumentEventHandler('pause');
- channel.onResume = cordova.addDocumentEventHandler('resume');
- channel.onActivated = cordova.addDocumentEventHandler('activated');
- channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
- // Listen for DOMContentLoaded and notify our channel subscribers.
- if (document.readyState == 'complete' || document.readyState == 'interactive') {
- channel.onDOMContentLoaded.fire();
- } else {
- document.addEventListener('DOMContentLoaded', function() {
- channel.onDOMContentLoaded.fire();
- }, false);
- }
- // _nativeReady is global variable that the native side can set
- // to signify that the native code is ready. It is a global since
- // it may be called before any cordova JS is ready.
- if (window._nativeReady) {
- channel.onNativeReady.fire();
- }
- // Call the platform-specific initialization.
- platform.bootstrap && platform.bootstrap();
- // Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
- // The delay allows the attached modules to be defined before the plugin loader looks for them.
- setTimeout(function() {
- pluginloader.load(function() {
- channel.onPluginsReady.fire();
- });
- }, 0);
- /**
- * Create all cordova objects once native side is ready.
- */
- channel.join(function() {
- modulemapper.mapModules(window);
- platform.initialize && platform.initialize();
- // Fire event to notify that all objects are created
- channel.onCordovaReady.fire();
- // Fire onDeviceReady event once page has fully loaded, all
- // constructors have run and cordova info has been received from native
- // side.
- channel.join(function() {
- require('cordova').fireDocumentEvent('deviceready');
- }, channel.deviceReadyChannelsArray);
- }, platformInitChannelsArray);
- });
- // file: src/common/modulemapper.js
- define("cordova/modulemapper", function(require, exports, module) {
- var builder = require('cordova/builder'),
- moduleMap = define.moduleMap,
- symbolList,
- deprecationMap;
- exports.reset = function() {
- symbolList = [];
- deprecationMap = {};
- };
- function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
- if (!(moduleName in moduleMap)) {
- throw new Error('Module ' + moduleName + ' does not exist.');
- }
- symbolList.push(strategy, moduleName, symbolPath);
- if (opt_deprecationMessage) {
- deprecationMap[symbolPath] = opt_deprecationMessage;
- }
- }
- // Note: Android 2.3 does have Function.bind().
- exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
- };
- exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
- };
- exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
- };
- exports.runs = function(moduleName) {
- addEntry('r', moduleName, null);
- };
- function prepareNamespace(symbolPath, context) {
- if (!symbolPath) {
- return context;
- }
- var parts = symbolPath.split('.');
- var cur = context;
- for (var i = 0, part; part = parts[i]; ++i) {
- cur = cur[part] = cur[part] || {};
- }
- return cur;
- }
- exports.mapModules = function(context) {
- var origSymbols = {};
- context.CDV_origSymbols = origSymbols;
- for (var i = 0, len = symbolList.length; i < len; i += 3) {
- var strategy = symbolList[i];
- var moduleName = symbolList[i + 1];
- var module = require(moduleName);
- // <runs/>
- if (strategy == 'r') {
- continue;
- }
- var symbolPath = symbolList[i + 2];
- var lastDot = symbolPath.lastIndexOf('.');
- var namespace = symbolPath.substr(0, lastDot);
- var lastName = symbolPath.substr(lastDot + 1);
- var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
- var parentObj = prepareNamespace(namespace, context);
- var target = parentObj[lastName];
- if (strategy == 'm' && target) {
- builder.recursiveMerge(target, module);
- } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
- if (!(symbolPath in origSymbols)) {
- origSymbols[symbolPath] = target;
- }
- builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
- }
- }
- };
- exports.getOriginalSymbol = function(context, symbolPath) {
- var origSymbols = context.CDV_origSymbols;
- if (origSymbols && (symbolPath in origSymbols)) {
- return origSymbols[symbolPath];
- }
- var parts = symbolPath.split('.');
- var obj = context;
- for (var i = 0; i < parts.length; ++i) {
- obj = obj && obj[parts[i]];
- }
- return obj;
- };
- exports.reset();
- });
- // file: src/common/modulemapper_b.js
- define("cordova/modulemapper_b", function(require, exports, module) {
- var builder = require('cordova/builder'),
- symbolList = [],
- deprecationMap;
- exports.reset = function() {
- symbolList = [];
- deprecationMap = {};
- };
- function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
- symbolList.push(strategy, moduleName, symbolPath);
- if (opt_deprecationMessage) {
- deprecationMap[symbolPath] = opt_deprecationMessage;
- }
- }
- // Note: Android 2.3 does have Function.bind().
- exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
- };
- exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
- };
- exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
- };
- exports.runs = function(moduleName) {
- addEntry('r', moduleName, null);
- };
- function prepareNamespace(symbolPath, context) {
- if (!symbolPath) {
- return context;
- }
- var parts = symbolPath.split('.');
- var cur = context;
- for (var i = 0, part; part = parts[i]; ++i) {
- cur = cur[part] = cur[part] || {};
- }
- return cur;
- }
- exports.mapModules = function(context) {
- var origSymbols = {};
- context.CDV_origSymbols = origSymbols;
- for (var i = 0, len = symbolList.length; i < len; i += 3) {
- var strategy = symbolList[i];
- var moduleName = symbolList[i + 1];
- var module = require(moduleName);
- // <runs/>
- if (strategy == 'r') {
- continue;
- }
- var symbolPath = symbolList[i + 2];
- var lastDot = symbolPath.lastIndexOf('.');
- var namespace = symbolPath.substr(0, lastDot);
- var lastName = symbolPath.substr(lastDot + 1);
- var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
- var parentObj = prepareNamespace(namespace, context);
- var target = parentObj[lastName];
- if (strategy == 'm' && target) {
- builder.recursiveMerge(target, module);
- } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
- if (!(symbolPath in origSymbols)) {
- origSymbols[symbolPath] = target;
- }
- builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
- }
- }
- };
- exports.getOriginalSymbol = function(context, symbolPath) {
- var origSymbols = context.CDV_origSymbols;
- if (origSymbols && (symbolPath in origSymbols)) {
- return origSymbols[symbolPath];
- }
- var parts = symbolPath.split('.');
- var obj = context;
- for (var i = 0; i < parts.length; ++i) {
- obj = obj && obj[parts[i]];
- }
- return obj;
- };
- exports.reset();
- });
- // file: /Users/ednamorales/dev/apache_plugins/cordova-ios/cordova-js-src/platform.js
- define("cordova/platform", function(require, exports, module) {
- module.exports = {
- id: 'ios',
- bootstrap: function() {
- require('cordova/channel').onNativeReady.fire();
- }
- };
- });
- // file: src/common/pluginloader.js
- define("cordova/pluginloader", function(require, exports, module) {
- var modulemapper = require('cordova/modulemapper');
- var urlutil = require('cordova/urlutil');
- // Helper function to inject a <script> tag.
- // Exported for testing.
- exports.injectScript = function(url, onload, onerror) {
- var script = document.createElement("script");
- // onload fires even when script fails loads with an error.
- script.onload = onload;
- // onerror fires for malformed URLs.
- script.onerror = onerror;
- script.src = url;
- document.head.appendChild(script);
- };
- function injectIfNecessary(id, url, onload, onerror) {
- onerror = onerror || onload;
- if (id in define.moduleMap) {
- onload();
- } else {
- exports.injectScript(url, function() {
- if (id in define.moduleMap) {
- onload();
- } else {
- onerror();
- }
- }, onerror);
- }
- }
- function onScriptLoadingComplete(moduleList, finishPluginLoading) {
- // Loop through all the plugins and then through their clobbers and merges.
- for (var i = 0, module; module = moduleList[i]; i++) {
- if (module.clobbers && module.clobbers.length) {
- for (var j = 0; j < module.clobbers.length; j++) {
- modulemapper.clobbers(module.id, module.clobbers[j]);
- }
- }
- if (module.merges && module.merges.length) {
- for (var k = 0; k < module.merges.length; k++) {
- modulemapper.merges(module.id, module.merges[k]);
- }
- }
- // Finally, if runs is truthy we want to simply require() the module.
- if (module.runs) {
- modulemapper.runs(module.id);
- }
- }
- finishPluginLoading();
- }
- // Handler for the cordova_plugins.js content.
- // See plugman's plugin_loader.js for the details of this object.
- // This function is only called if the really is a plugins array that isn't empty.
- // Otherwise the onerror response handler will just call finishPluginLoading().
- function handlePluginsObject(path, moduleList, finishPluginLoading) {
- // Now inject the scripts.
- var scriptCounter = moduleList.length;
- if (!scriptCounter) {
- finishPluginLoading();
- return;
- }
- function scriptLoadedCallback() {
- if (!--scriptCounter) {
- onScriptLoadingComplete(moduleList, finishPluginLoading);
- }
- }
- for (var i = 0; i < moduleList.length; i++) {
- injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
- }
- }
- function findCordovaPath() {
- var path = null;
- var scripts = document.getElementsByTagName('script');
- var term = '/cordova.js';
- for (var n = scripts.length-1; n>-1; n--) {
- var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
- if (src.indexOf(term) == (src.length - term.length)) {
- path = src.substring(0, src.length - term.length) + '/';
- break;
- }
- }
- return path;
- }
- // Tries to load all plugins' js-modules.
- // This is an async process, but onDeviceReady is blocked on onPluginsReady.
- // onPluginsReady is fired when there are no plugins to load, or they are all done.
- exports.load = function(callback) {
- var pathPrefix = findCordovaPath();
- if (pathPrefix === null) {
- console.log('Could not find cordova.js script tag. Plugin loading may fail.');
- pathPrefix = '';
- }
- injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function() {
- var moduleList = require("cordova/plugin_list");
- handlePluginsObject(pathPrefix, moduleList, callback);
- }, callback);
- };
- });
- // file: src/common/pluginloader_b.js
- define("cordova/pluginloader_b", function(require, exports, module) {
- var modulemapper = require('cordova/modulemapper');
- // Handler for the cordova_plugins.js content.
- // See plugman's plugin_loader.js for the details of this object.
- function handlePluginsObject(moduleList) {
- // if moduleList is not defined or empty, we've nothing to do
- if (!moduleList || !moduleList.length) {
- return;
- }
- // Loop through all the modules and then through their clobbers and merges.
- for (var i = 0, module; module = moduleList[i]; i++) {
- if (module.clobbers && module.clobbers.length) {
- for (var j = 0; j < module.clobbers.length; j++) {
- modulemapper.clobbers(module.id, module.clobbers[j]);
- }
- }
- if (module.merges && module.merges.length) {
- for (var k = 0; k < module.merges.length; k++) {
- modulemapper.merges(module.id, module.merges[k]);
- }
- }
- // Finally, if runs is truthy we want to simply require() the module.
- if (module.runs) {
- modulemapper.runs(module.id);
- }
- }
- }
- // Loads all plugins' js-modules. Plugin loading is syncronous in browserified bundle
- // but the method accepts callback to be compatible with non-browserify flow.
- // onDeviceReady is blocked on onPluginsReady. onPluginsReady is fired when there are
- // no plugins to load, or they are all done.
- exports.load = function(callback) {
- var moduleList = require("cordova/plugin_list");
- handlePluginsObject(moduleList);
- callback();
- };
- });
- // file: src/common/urlutil.js
- define("cordova/urlutil", function(require, exports, module) {
- /**
- * For already absolute URLs, returns what is passed in.
- * For relative URLs, converts them to absolute ones.
- */
- exports.makeAbsolute = function makeAbsolute(url) {
- var anchorEl = document.createElement('a');
- anchorEl.href = url;
- return anchorEl.href;
- };
- });
- // file: src/common/utils.js
- define("cordova/utils", function(require, exports, module) {
- var utils = exports;
- /**
- * Defines a property getter / setter for obj[key].
- */
- utils.defineGetterSetter = function(obj, key, getFunc, opt_setFunc) {
- if (Object.defineProperty) {
- var desc = {
- get: getFunc,
- configurable: true
- };
- if (opt_setFunc) {
- desc.set = opt_setFunc;
- }
- Object.defineProperty(obj, key, desc);
- } else {
- obj.__defineGetter__(key, getFunc);
- if (opt_setFunc) {
- obj.__defineSetter__(key, opt_setFunc);
- }
- }
- };
- /**
- * Defines a property getter for obj[key].
- */
- utils.defineGetter = utils.defineGetterSetter;
- utils.arrayIndexOf = function(a, item) {
- if (a.indexOf) {
- return a.indexOf(item);
- }
- var len = a.length;
- for (var i = 0; i < len; ++i) {
- if (a[i] == item) {
- return i;
- }
- }
- return -1;
- };
- /**
- * Returns whether the item was found in the array.
- */
- utils.arrayRemove = function(a, item) {
- var index = utils.arrayIndexOf(a, item);
- if (index != -1) {
- a.splice(index, 1);
- }
- return index != -1;
- };
- utils.typeName = function(val) {
- return Object.prototype.toString.call(val).slice(8, -1);
- };
- /**
- * Returns an indication of whether the argument is an array or not
- */
- utils.isArray = Array.isArray ||
- function(a) {return utils.typeName(a) == 'Array';};
- /**
- * Returns an indication of whether the argument is a Date or not
- */
- utils.isDate = function(d) {
- return (d instanceof Date);
- };
- /**
- * Does a deep clone of the object.
- */
- utils.clone = function(obj) {
- if(!obj || typeof obj == 'function' || utils.isDate(obj) || typeof obj != 'object') {
- return obj;
- }
- var retVal, i;
- if(utils.isArray(obj)){
- retVal = [];
- for(i = 0; i < obj.length; ++i){
- retVal.push(utils.clone(obj[i]));
- }
- return retVal;
- }
- retVal = {};
- for(i in obj){
- if(!(i in retVal) || retVal[i] != obj[i]) {
- retVal[i] = utils.clone(obj[i]);
- }
- }
- return retVal;
- };
- /**
- * Returns a wrapped version of the function
- */
- utils.close = function(context, func, params) {
- return function() {
- var args = params || arguments;
- return func.apply(context, args);
- };
- };
- //------------------------------------------------------------------------------
- function UUIDcreatePart(length) {
- var uuidpart = "";
- for (var i=0; i<length; i++) {
- var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
- if (uuidchar.length == 1) {
- uuidchar = "0" + uuidchar;
- }
- uuidpart += uuidchar;
- }
- return uuidpart;
- }
- /**
- * Create a UUID
- */
- utils.createUUID = function() {
- return UUIDcreatePart(4) + '-' +
- UUIDcreatePart(2) + '-' +
- UUIDcreatePart(2) + '-' +
- UUIDcreatePart(2) + '-' +
- UUIDcreatePart(6);
- };
- /**
- * Extends a child object from a parent object using classical inheritance
- * pattern.
- */
- utils.extend = (function() {
- // proxy used to establish prototype chain
- var F = function() {};
- // extend Child from Parent
- return function(Child, Parent) {
- F.prototype = Parent.prototype;
- Child.prototype = new F();
- Child.__super__ = Parent.prototype;
- Child.prototype.constructor = Child;
- };
- }());
- /**
- * Alerts a message in any available way: alert or console.log.
- */
- utils.alert = function(msg) {
- if (window.alert) {
- window.alert(msg);
- } else if (console && console.log) {
- console.log(msg);
- }
- };
- });
- window.cordova = require('cordova');
- // file: src/scripts/bootstrap.js
- require('cordova/init');
- })();
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