/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */ // Platform: browser window.navigator.notification = window.navigator.notification || {}; module.exports.alert = window.navigator.notification.alert = function(message, callback) { // `notification.alert` executes asynchronously setTimeout(function() { window.alert(message); if (callback) { callback(); } }, 0); }; module.exports.confirm = window.navigator.notification.confirm = function(message, callback) { // `notification.confirm` executes asynchronously setTimeout(function() { var result = window.confirm(message); if (callback) { if (result) { callback(1); // OK } else { callback(2); // Cancel } } }, 0); }; module.exports.prompt = window.navigator.notification.prompt = function(message, callback, title, buttonLabels, defaultText) { // `notification.prompt` executes asynchronously setTimeout(function() { var result = window.prompt(message, defaultText || ''); if (callback) { if (result === null) { callback({ buttonIndex: 2, input1: '' }); // Cancel } else { callback({ buttonIndex: 1, input1: result }); // OK } } }, 0); }; var audioContext = (function() { // Determine if the Audio API is supported by this browser var AudioApi = window.AudioContext; if (!AudioApi) { AudioApi = window.webkitAudioContext; } if (AudioApi) { // The Audio API is supported, so create a singleton instance of the AudioContext return new AudioApi(); } return undefined; }()); module.exports.beep = window.navigator.notification.beep = function(times) { if (times > 0) { var BEEP_DURATION = 700; var BEEP_INTERVAL = 300; if (audioContext) { // Start a beep, using the Audio API var osc = audioContext.createOscillator(); osc.type = 0; // sounds like a "beep" osc.connect(audioContext.destination); osc.start(0); setTimeout(function() { // Stop the beep after the BEEP_DURATION osc.stop(0); if (--times > 0) { // Beep again, after a pause setTimeout(function() { navigator.notification.beep(times); }, BEEP_INTERVAL); } }, BEEP_DURATION); } else if (typeof(console) !== 'undefined' && typeof(console.log) === 'function') { // Audio API isn't supported, so just write `beep` to the console for (var i = 0; i < times; i++) { console.log('Beep!'); } } } };