""" celery.worker.loop ~~~~~~~~~~~~~~~~~~ The consumers highly-optimized inner loop. """ from __future__ import absolute_import import errno import socket from celery.bootsteps import RUN from celery.exceptions import WorkerShutdown, WorkerTerminate, WorkerLostError from celery.utils.log import get_logger from . import state __all__ = ['asynloop', 'synloop'] logger = get_logger(__name__) error = logger.error def _quick_drain(connection, timeout=0.1): try: connection.drain_events(timeout=timeout) except Exception as exc: exc_errno = getattr(exc, 'errno', None) if exc_errno is not None and exc_errno != errno.EAGAIN: raise def asynloop(obj, connection, consumer, blueprint, hub, qos, heartbeat, clock, hbrate=2.0, RUN=RUN): """Non-blocking event loop consuming messages until connection is lost, or shutdown is requested.""" update_qos = qos.update hbtick = connection.heartbeat_check errors = connection.connection_errors heartbeat = connection.get_heartbeat_interval() # negotiated on_task_received = obj.create_task_handler() if heartbeat and connection.supports_heartbeats: hub.call_repeatedly(heartbeat / hbrate, hbtick, hbrate) consumer.on_message = on_task_received consumer.consume() obj.on_ready() obj.controller.register_with_event_loop(hub) obj.register_with_event_loop(hub) # did_start_ok will verify that pool processes were able to start, # but this will only work the first time we start, as # maxtasksperchild will mess up metrics. if not obj.restart_count and not obj.pool.did_start_ok(): raise WorkerLostError('Could not start worker processes') # consumer.consume() may have prefetched up to our # limit - drain an event so we are in a clean state # prior to starting our event loop. if connection.transport.driver_type == 'amqp': hub.call_soon(_quick_drain, connection) # FIXME: Use loop.run_forever # Tried and works, but no time to test properly before release. hub.propagate_errors = errors loop = hub.create_loop() try: while blueprint.state == RUN and obj.connection: # shutdown if signal handlers told us to. should_stop, should_terminate = ( state.should_stop, state.should_terminate, ) # False == EX_OK, so must use is not False if should_stop is not None and should_stop is not False: raise WorkerShutdown(should_stop) elif should_terminate is not None and should_stop is not False: raise WorkerTerminate(should_terminate) # We only update QoS when there is no more messages to read. # This groups together qos calls, and makes sure that remote # control commands will be prioritized over task messages. if qos.prev != qos.value: update_qos() try: next(loop) except StopIteration: loop = hub.create_loop() finally: try: hub.reset() except Exception as exc: error( 'Error cleaning up after event loop: %r', exc, exc_info=1, ) def synloop(obj, connection, consumer, blueprint, hub, qos, heartbeat, clock, hbrate=2.0, **kwargs): """Fallback blocking event loop for transports that doesn't support AIO.""" on_task_received = obj.create_task_handler() perform_pending_operations = obj.perform_pending_operations consumer.on_message = on_task_received consumer.consume() obj.on_ready() while blueprint.state == RUN and obj.connection: state.maybe_shutdown() if qos.prev != qos.value: qos.update() try: perform_pending_operations() connection.drain_events(timeout=2.0) except socket.timeout: pass except socket.error: if blueprint.state == RUN: raise