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Fixes typo signalled -> signaled

Ask Solem há 9 anos atrás
pai
commit
9f52649939
3 ficheiros alterados com 3 adições e 3 exclusões
  1. 1 1
      celery/app/task.py
  2. 1 1
      docs/configuration.rst
  3. 1 1
      docs/whatsnew-3.0.rst

+ 1 - 1
celery/app/task.py

@@ -223,7 +223,7 @@ class Task(object):
 
 
     #: Even if :attr:`acks_late` is enabled, the worker will
     #: Even if :attr:`acks_late` is enabled, the worker will
     #: acknowledge tasks when the worker process executing them abrubtly
     #: acknowledge tasks when the worker process executing them abrubtly
-    #: exits or is signalled (e.g. :sig:`KILL`/:sig:`INT`, etc).
+    #: exits or is signaled (e.g. :sig:`KILL`/:sig:`INT`, etc).
     #:
     #:
     #: Setting this to true allows the message to be requeued instead,
     #: Setting this to true allows the message to be requeued instead,
     #: so that the task will execute again by the same worker, or another
     #: so that the task will execute again by the same worker, or another

+ 1 - 1
docs/configuration.rst

@@ -447,7 +447,7 @@ task_reject_on_worker_lost
 
 
 Even if :setting:`task_acks_late` is enabled, the worker will
 Even if :setting:`task_acks_late` is enabled, the worker will
 acknowledge tasks when the worker process executing them abrubtly
 acknowledge tasks when the worker process executing them abrubtly
-exits or is signalled (e.g. :sig:`KILL`/:sig:`INT`, etc).
+exits or is signaled (e.g. :sig:`KILL`/:sig:`INT`, etc).
 
 
 Setting this to true allows the message to be requeued instead,
 Setting this to true allows the message to be requeued instead,
 so that the task will execute again by the same worker, or another
 so that the task will execute again by the same worker, or another

+ 1 - 1
docs/whatsnew-3.0.rst

@@ -709,7 +709,7 @@ In Other News
 
 
 - New :setting:`CELERYD_WORKER_LOST_WAIT` to control the timeout in
 - New :setting:`CELERYD_WORKER_LOST_WAIT` to control the timeout in
   seconds before :exc:`billiard.WorkerLostError` is raised
   seconds before :exc:`billiard.WorkerLostError` is raised
-  when a worker can not be signalled (Issue #595).
+  when a worker can not be signaled (Issue #595).
 
 
     Contributed by Brendon Crawford.
     Contributed by Brendon Crawford.